Publishing Support For AI Games
With AI, building is the easy part. Getting people to care about your game is much harder.
AI development can keep pulling teams back into build mode. Once a game is playable, the next challenge is business execution: monetization, user acquisition, distribution, marketing, and scaling.
50,000 of PC and mobile games reach market every year, less than 1% are successful. Even strong games need a launch system. Codex credits help finish the project; Glitch helps publish it, find players, and keep pushing after release.
Finish the build
Use Codex credits on the last sprint, bug fixes, polish, launch assets, and the work that turns a playable beta into a release candidate.
Playtest with real players
We help you get feedback from testers, identify what is confusing, and turn that feedback into practical iteration before launch.
Grow The Game With Influencers, Social and Ads
Glitch helps with influencer outreach, subreddit targeting, distribution setup, and repeated user-acquisition work after release.
